
XII FlyBird
This post unpacks XII FlyBird: project goals, architecture, procedural pipelines, performance optimizations, gameplay mechanics, technical challenges, and next steps.

This post unpacks XII FlyBird: project goals, architecture, procedural pipelines, performance optimizations, gameplay mechanics, technical challenges, and next steps.
I developed a modular, content-driven personal website using Hugo. It features dynamic content organization, continuous deployment on Netlify, and a custom PaperMod theme for a clean, responsive design.
This post covers our PowerPlay project end-to-end: mechanical design, software architecture, autonomous & TeleOp strategies, performance metrics, lessons learned, and the roadmap ahead.

Explore the architecture, core features, and roadmap of the XII Engine, a modern multi-platform engine built with C++23.
This post walks through our Freight Frenzy season codebase, from build setup and drive‐train calibration to MeepMeep path visualization and autonomous strategy; highlighting architecture, key features, test results, and future directions.

Core C++ library powering VisionEngine’s rendering pipeline with modular ECS and editor integration.